Mega Man X

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Mega Man X
Mega Man X logo.png
Logo from the first game
Genre(s)Action-platform
Role-playing
Edutainment
Developer(s)Capcom
Minakuchi Engineering
Publisher(s)Capcom
Platform(s)
First releaseMega Man X
December 17, 1993 (1993-12-17)
Latest releaseMega Man X DiVE
March 24, 2020 (2020-03-24)
Parent seriesMega Man
Spin-offsMega Man Zero
Mega Man ZX

Mega Man X[a] is a series of action platform video games released by Capcom. It is a sub-series of the Mega Man franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most of the sequels were ported to the PC platform. The gameplay introduced new elements to the Mega Man franchise including the ability to dash and climb walls.[1] The first six games in the series were compiled in the anthology Mega Man X Collection.

Capcom released Mega Man X Legacy Collection 1 & 2 on July 24, 2018 and July 26, 2018 in Japan, for PlayStation 4, Xbox One, Nintendo Switch, and Windows, which contains all eight main games over both collections, as well as bonus modes.[2]

Plot

"X" was created by Dr. Thomas Light. He was a new type of robot with the ability to think, feel, and make his own decisions. Recognizing the potential danger of this model (in particular if he were to break the first rule of robotics: a robot must never harm a human being), Light sealed X away in a diagnostic capsule for over 30 years of testing.[3] X's capsule was uncovered by an archaeologist named Dr. Cain almost 100 years after X's creation. Excited by the possibilities X presented, Cain disregarded the warnings Light had logged in the capsule and created a legion of robots that replicated X's free will; these robots were called "Reploids" (shortened from Replica Android, but known as "Repliroids" in Japan).

A number of Reploids turned against humans. These Reploids were dubbed "Mavericks" ("Irregulars" in Japan), and a force called the Maverick Hunters ("Irregular Hunters") was formed to combat them. The Maverick Hunters were led by Sigma until he, too, became a Maverick and declared war against the humans, thus starting the Maverick War. X took it upon himself to join the Maverick Hunters under their new leader Zero. Throughout the series, X and Zero battle against the Mavericks to stop their plots to destroy the human race.

After the series reached an unresolved cliffhanger, a game entitled Mega Man X DiVE was released by Capcom Taiwan in which a human plays Mega Man X, until due in part to some corrupted data known as Maverick Data, he/she gets transported into the Deep Log, a massive database with data on every Mega Man game. The player must progress through the scrambled code of the Maverick Wars, Elf Wars, and the Game Of Destiny, to destroy the Maverick Data causing the slow corruption of the Deep Log.[citation needed]

Games

Title Release date Platform Notes
Japan North America
Mega Man X

Rockman X

December 1993 January 1994 SNES / PC Mega Man X was remade on the PlayStation Portable as Mega Man: Maverick Hunter X. On December 21, 2011, another remake of Mega Man X was released for download on the iPhone and iPad.[4]
Mega Man X2

Rockman X2

December 1994 January 1995 SNES
Mega Man X3

Rockman X3

December 1995 January 1996 SNES / Sega Saturn / PlayStation / PC Port for the 3DO Interactive Multiplayer was advertised but later cancelled.[5][6]
Mega Man X4

Rockman X4

August 1997 September 1997 Sega Saturn / PlayStation / PC
Mega Man Xtreme

Rockman X: Cyber Mission

October 2000 January 2001 Game Boy Color
Mega Man X5

Rockman X5

November 2000 February 2001 PlayStation / PC
Mega Man Xtreme 2

Rockman X2: Soul Eraser

July 2001 November 2001 Game Boy Color
Mega Man X6

Rockman X6

November 2001 December 2001 PlayStation / PC PC release was in Korean and Taiwan markets only
Mega Man X7

Rockman X7

July 2003 October 2003 PlayStation 2 / PC PC release was in Korean and Taiwan markets only
Mega Man X: Command Mission

Rockman X: Command Mission

July 2004 September 2004 Nintendo GameCube / PlayStation 2
Mega Man X8

Rockman X8

December 2004 March 2005 PlayStation 2 / PC
Mega Man X Collection N/A January 2006 PlayStation 2 / Nintendo GameCube Released in North America only. Compilation of Mega Man X-X6 plus Mega Man: Battle & Chase
Mega Man X Legacy Collection 1 & 2

Rockman X Anniversary Collection 1 & 2

July 26, 2018 July 24, 2018 PlayStation 4 / Xbox One / Nintendo Switch / PC Collection 1 contains Mega Man X through X4; Collection 2 contains Mega Man X5 through X8.
Mega Man X DiVE

Rockman X DiVE

October 26, 2020 August 16, 2021[7] Android / iOS Released in parts of East and Southeast Asia on March 24, 2020. Released in Australasia and India on March 26, 2020.

Cancelled games

Rockman X Interactive (1995—1996)

An interactive movie game known as Rockman X Interactive was in development between December 1995 and 1996;[8] it would have featured several new characters and reportedly greatly influenced the direction of Super Adventure Rockman,[8] another interactive movie which released in 1998.[9] A copy of the design documents were once being sold on Yahoo! Auctions Japan, but were later taken down due to concerns about how the seller obtained them.[8]

Maverick Hunter (2010)

In 2010, Armature Studio, a development studio founded by the creators of Metroid Prime, were developing a first-person shooter trilogy titled Maverick Hunter, which was intended to build on the mythology of Mega Man X. However, it was cancelled by Capcom after six months of development due to it being considered a "significant gamble" for the company.[10] The game was one of the several cancelled Mega Man games of the 2010s, which also included Legends 3, Online, Universe and Star Force 4.[11][12]

Rockman XZ: Time Rift (2020—2021)

Rockman XZ: Time Rift was first revealed in September 2020 on NebulaJoy's official website, which included the game's logo.[13] It was a crossover game between the X and Zero series for mobile phones, in a similar vein to X DiVE. Shortly after footage of the game leaked online,[14] it was announced that the title was cancelled in August due to the underperformance of Devil May Cry: Pillar of Combat.[15]

Gameplay

Mega Man X plays similarly to its predecessor series Mega Man, but with various new features: X has, by default beginning with X2, the ability to dash along the ground, cling to walls, jump off walls, and dash jump to cover greater distance than a normal jump. This all gives X more mobility than his original series counterpart.

X is also able to locate capsules and tanks that permanently upgrade his armor. These upgrades are all either hidden or require an exceptional feat to reach. Upgrades common to each game are increased maximum hit points, "sub-tanks" which can be filled with surplus health pick-ups and then used at any time to refill the character's hit points, and the ability to charge weapons earned from bosses, which gives them an enhanced secondary fire mode. In later games, there are multiple armor types available that can either be mixed and matched, or completed for additional armor set bonuses.

Starting in X3, Zero is a playable character. In X3, Zero is armed with a beam saber in addition to the traditional "buster" arm cannon, but relies on his saber almost exclusively starting in X4. In X5, both X and Zero gain the ability to duck. In X6, the player can rescue reploids to replenish health and acquire upgrades not otherwise available. In X7, the playable character Axl is introduced. Axl utilizes two guns known as Axl Bullets. In X8, a tag system is introduced, along with a new Double Attack feature, where the two selected characters can attack at the same time.

Mavericks replace the Robot Masters, and Sigma replaces Dr. Wily. The stage boss Mavericks are based on various types of organisms (usually animals, but plants and fungi are also represented) instead of being humanoid, as were most of the bosses in the classic series, although their attacks and names are usually based on mechanical or chemical phenomena or laws of physics like in the original games. The main group of antagonists in each game, which are fought as mid-bosses and/or fortress bosses, are normally humanoid in appearance.

Other media

Animation

In Maverick Hunter X, the player can unlock an OVA called The Day of Sigma that details the events leading up to the first level, including Sigma turning Maverick;[16] it was produced by Xebec (who also produced MegaMan NT Warrior and Mega Man Star Force)[17][18] and later included in the Legacy Collection.[19] Characters from the X series also appeared in the Mega Man animated series in the episode "Mega X", which was an pitch at an X cartoon that never got off the ground.[20][21]

Print media

Several tie-in manga adaptations have been released, mainly serialized in Kodansha's children's magazine Comic BomBom, its quarterly special issues and its sister magazine Deluxe BomBom. An adaptation of the first four games in the series by Yoshihiro Iwamoto ran from 1994 to 1998 and was collected into 12 volumes.[22] An original story featuring elements from the first Mega Man X game called Irregular Hunter Rockman X by Shigeto Ikehara ran from 1994[23] to 1995 and was collected into two volumes. The magazine also published several one-shots, including one based on the Mega Mission carddass series by Hitoshi Ariga[24] and an original self-contained story called Team X Shutsujin seyo!! by Daisuke Inoue.[25]

The character of X appeared in the obscure Brazilian comic Novas Aventuras de Mega Man (translated as The New Adventures of Mega Man), where he is Classic Mega Man and Roll's younger brother; the comic rather notoriously implies that all three characters are attracted to each other in a sexual manner.[26] Similarly, the fourth and final issue of the Dreamwave Productions comic series included a short story with Mega Man X at the end of the issue, where X travels back in time to get help from Classic Mega Man and Dr. Light; the intention was to publish a comic based on Mega Man X, however Dreamwave shut down before any issues were released.[27]

Characters from Mega Man X appeared twice in the Archie Comics series; the first time was during the Dawn of X arc, and the second time was during the Sonic the Hedgehog crossover Sonic and Mega Man 2: Worlds Unite.[20]

Notes

  1. ^ Japanese: ロックマンX, Hepburn: Rokkuman Ekkusu, lit. 'Rockman X'

References

  1. ^ Speer, Justin; Nutt, Christian (November 6, 2003). "The History of Mega Man". GameSpot. Red Ventures. Retrieved December 20, 2014.
  2. ^ Sherman, Jennifer (April 10, 2018). "Mega Man X Legacy Collections Ship for PS4, Switch, Xbox One, PC in Japan on July 26". Anime News Network. Retrieved August 1, 2020.
  3. ^ "Mega Man X". IGN. Archived from the original on 2012-04-14. Retrieved 2012-02-08.
  4. ^ Bauer, Jesse (December 21, 2011). "Mega Man X Comes To The iPhone". Technorati. Archived from the original on January 9, 2012y. Retrieved February 8, 2012.
  5. ^ Thunderblaze16 (June 18, 2014). "Megaman X3 / Rockman X3 promo commercial". YouTube. Retrieved March 13, 2022.
  6. ^ 3DO staff (May–June 1996). "Express: Rockman X3". 3DO Magazine (in Japanese). The 3DO Company. pp. 34–35.
  7. ^ Piedra, Josh (July 15, 2021). "Mega Man X DiVE Receives Official NA Launch Date". The Outerhaven. Retrieved August 2, 2021.
  8. ^ a b c Protodude (April 27, 2019). "The Hunt for "Rockman X Interactive" Part 1: Initial Findings and First Translations". Rockman Corner. Retrieved March 13, 2022.
  9. ^ Mega Man: Official Complete Works. Udon Entertainment. January 6, 2010. p. 89. ISBN 978-1-897376-79-9.
  10. ^ McWhertor, Michael (April 9, 2013). "Maverick Hunter: The Mega Man first-person shooter that could have been". Polygon. Retrieved July 14, 2016.
  11. ^ Ashcraft, Brian (March 31, 2011). "Mega Man Universe Is Totally Canceled". Kotaku. G/O Media. Archived from the original on March 24, 2015. Retrieved August 27, 2015.
  12. ^ Sounders, Mike (June 17, 2019). "Capcom was working on a Mega Man Star Force 4 at one point". Destructoid. Enthusiast Gaming. Retrieved February 23, 2022.
  13. ^ "NebulaJoy got strategic investment from Tencent!". NebulaJoy. September 4, 2020. Archived from the original on June 14, 2021. Retrieved March 13, 2022.
  14. ^ Protodude (September 27, 2021). "Possible "Rockman XZ: Time Rift" Footage Surfaces". Rockman Corner. Retrieved March 13, 2022.
  15. ^ Protodude (October 5, 2021). "Welp, "Rockman XZ: Time Rift" is Probably Cancelled". Rockman Corner. Retrieved March 13, 2022.
  16. ^ Navarro, Alex (May 16, 2006). "Mega Man Maverick Hunter X Review". GameSpot. Red Ventures. Retrieved March 12, 2022.
  17. ^ Funatsu, Minoru (February 12, 2002). 「ロックマン エグゼ」遂にアニメ化 ゲーム“ロックマン”のファンを裏切らない作品にしたい ["Rockman.EXE" finally gets an anime adaptation! We want to create a work that will not betray the fans of the "Rockman" game.]. GameWatch (in Japanese). Impress Corporation. Retrieved August 22, 2022.
  18. ^ 「流星のロックマン」スタッフ & キャスト [Shooting Star Rockman Staff & Cast] (in Japanese). Xebec. Archived from the original on November 19, 2006. Retrieved August 22, 2022.
  19. ^ Legarie, Destin (July 24, 2018). "Mega Man X Legacy Collection 1 Review". IGN. Retrieved March 12, 2022.{{cite web}}: CS1 maint: url-status (link)
  20. ^ a b Bashir, Dale (December 20, 2021). "Will The Two Most Iconic Versions of Mega Man Ever Team Up?". IGN. Retrieved August 22, 2022.
  21. ^ "Joe Ruby on the American Mega Man cartoon!". Sipher Says Stuff. Tumblr. 2011. Retrieved August 22, 2022.
  22. ^ 岩本佳浩 の足跡 [Yoshihiro Iwamoto's Footprints] (in Japanese). Comic BomBom. Retrieved August 22, 2022.
  23. ^ デラックスボンボン1994年7月号
  24. ^ コミックボンボン 1995年夏の増刊号
  25. ^ コミックボンボン 1994年冬の増刊号
  26. ^ Arteaga, Juan; Yezpitelok, Maxwell (March 29, 2013). "5 Iconic Characters Who Got Insane Reboots in Foreign Comics". Cracked. Literally Media. Retrieved March 12, 2022.
  27. ^ CBR Staff (January 3, 2005). "Dreamwave Productions Closes Up Shop". Comic Book Resources. Valnet Inc. Retrieved March 12, 2022.