Hugo (video game)

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Hugo
File:Hugo CD.png
Cover of the 1996 PC CD-ROM release
Developer(s)Silverrock Productions (ITE)
Publisher(s)Silverrock Productions (ITE)
Producer(s)Ivan Sølvason
Programmer(s)Esben Hansen
Henrik Christensen
Martin Pedersen
Artist(s)Niels Mortensen
Lars Mortensen
Torben Larsen
Composer(s)Thomas Engell
SeriesHugo
Platform(s)Amiga, Macintosh, Commodore 64, MS-DOS, Windows
Release1992–2000
Genre(s)Action
Mode(s)Single-player

Hugo video game refers to more than a dozen video game adaptations of the early seasons of the originally Danish ITE's interactive entertainment show Hugo in the Hugo franchise. From 1992 to 2000, ITE would develop and publish various compilations of different scenarios of the essentially one game, as well as their later updated versions, for several computer and console platforms, in most cases targeted exclusively for the European markets.

The classic Hugo releases from the 1990s are action games that closely resemble the early editions of the children's television game show that they are based on, having the player guide the titular character or a small, friendly troll to navigate safely through dangerous environments in a collection of diverse but simple minigame scenarios. Completing a given set of the main scenarios followed by the final end-game scene results in Hugo either rescuing his wife and children from an evil witch or finding a hidden treasure.

Since 2011, Krea Media (Hugo Games / 5th Planet Games) has developed a series of mobile game remakes of some the classic minigames turned into endless runners. A series of inspired online slot machine have been also released since 2016.

History

Computer games

Two Amiga games, Hugo (originally titled Hugo - På Nye Eventyr: Del 1[1]) and its sequel, Hugo 2 (originally Hugo - På Nye Eventyr: Del 2[2]) were released in 1991[3] and 1992, ported to the PC in 1992–1993. They were re-released as a 1994 compilation, Hugo (Hugo På Nye Eventyr),[4] and ported to the PC as Hugo (Hugo: Äventyret Går Vidare) in 1995–1996.[5] Both games were similar to the children's television show of the same title where the contestant would try to completes arcade sequences to collect points and avoid obstacles using a phone, and the ending minigames are identical to the ones seen on TV.[6]

Later PC releases included Hugo 3 to Hugo 6, Hugo: Wild River (1998),[7] and their updated compilations Hugo Gold (1998), Hugo Platin (1999) and Hugo XL (1999).[8] Furthermore, several of the releases were partially incorporated into 2000's Hugo - Die Geburtstagsparty and Hugo Safari (both of which were also based on newer Hugo works) and the Hugo Classic Collection (compiling the first titles).[9] The latter consisted of seven or eight releases (depending on country), including Hugo Classic 1-4 based on the original series (in addition to Hugo Classic 5-6 based on the Hugo: Jungle Island series).

Console games

Hugo 2 (Playstation)
File:Hugo 2 Cover.jpg
Cover of the 1999 PlayStation game Hugo 2
Developer(s)ITE Media
Publisher(s)ITE Media
Producer(s)Ivan Sølvason
Lars Jensen
Piet Kargaard
Designer(s)Mario Gomes
Peter Paulsen
Poul Madsen
Artist(s)Claus Friese
Chadi Freigeh
John Madsen
Composer(s)David Filskov
Christian Jensen
Klaus Nielsen
Platform(s)PlayStation
Release
  • EU: May 1999

The two PlayStation games, which reused the titles Hugo (1998)[10] and Hugo 2 (1999),[11] are partial remakes of the computer games. They feature improved graphics and sound (including musical tracks for each stage), and also a rendered opening animation in the second game.

Hugo was also ported by Laguna and Infogrames to the Game Boy as Hugo 2 in 1997.[12] This version features simplified graphics and gameplay and was later ported to the Game Boy Color by Bit Managers and Infogrames in 1999 under the title Hugo 2½.[13]

Plot

In the games' usual story, a wicked witch named Scylla (often named differently in various countries, including Afskylia in the original Danish version) arrives at the home of Hugo the troll and once again kidnaps his wife Hugoline and their three young children (Rit, Rat and Rut) because she needs them for a magical beauty treatment. Hugo must undergo a series of dangerous adventures reach and rescue Hugolina and the children and perhaps even eliminate the hateful and cruel Scylla to bring peace to the Troll Forest. However, the witch is well prepared for Hugo as she watches his progress through a crystal ball and casts spells to stop him, having previously placed all sorts of devious traps in the various paths leading to one of her several "skull cave" lairs. If Hugo reaches Scylla's hideout, she will also personally meet the troll in confidence that he cannot win.

The PlayStation Hugo 2 release is unique in that the game's story continues from where the first one left off, where Hugo's family has been rescued but Scylla escaped and is out for revenge. As Hugo is returning home, flying a small airplane with his loved ones, Scylla casts a spell to gain power over the clouds, take Hugolina again, and destroy the plane. Hugo's children parachute down before Hugo's plane crashes. Once again, Hugo needs to again overcome many dangers that lie before him to save his wife from the witch who as always will use all her cunning and dark magic to stop him, but this time he will need to first find each of his three missing children.

The mobile version Hugo 2 / Hugo 2½ is distinctive as well, as Scylla has captured Hugo himself. Now he must get away from her and reunite with Hugolina.

Gameplay

The player must complete a number of minigames composed of repeative quick time events, simple puzzles, and guessing games. Most of them use either 2D or 2.5D graphics and have Hugo controlled with button presses as he uses a variety of means of transportation. Hugo will typically start each scenario with three lives, triggering a relevant cutscene when any is lost. During the games Hugo (voiced in Danish by Michael Brockdorf and German by Michael Habeck, Oliver Grimm and Oliver Baier) and Scylla (voiced in Danish by Winnie Engell and in German by Karin Kernke) communicate with the player with digitized speech, and can also knock on (or scratch) the screen from the inside, breaking the fourth wall.

Minigames

In order of release:

  • "Labyrinth": Hugo must find his way through an underground labyrinth, avoiding dynamite and mined wagons before a box of TNT destroys the maze. Completing main section will have Hugo cross a hanging bridge before facing three doors, one of which leads to a treasure. It has first appeared in Skærmtrolden Hugo (the original Hugo game released for the Commodore 64, Amiga and DOS in 1990-1991), and was then reused in Hugo Gold, Hugo Die Geburtstagsparty,[14] and in a remade form in Hugo Retro Mania.
  • "Mountaineering": Hugo runs up around a mountain on a cliff path to the witch lair at the peak while dodging huge rolling stones and trying to collect bags of gold. It was featured in Hugo - På Nye Eventyr, Hugo I/II (PC), Hugo Gold, Hugo XL, Hugo Safari, Hugo Classic 1, and Hugo (PlayStation).[15]
  • "Handcar": Hugo finds an old track leading to Scylla's lair. The player helps the troll and his handcar reach their destination by changing tracks, dodging oncoming steam locomotives, and collecting bags of gold. It was featured in Hugo - På Nye Eventyr and Hugo I/II (PC), Hugo Gold, Hugo XL, Hugo Die Geburtstagsparty, Hugo Classic 1 (PC), Hugo (PlayStation), and in a remade form in Hugo Troll Race.[16]
  • "Plane": Hugo flies a biplane through a thunderstorm summoned by Scylla towards her lair, avoiding lightning clouds and dynamite-carrying balloons while collecting gold. It was featured in Hugo - På Nye Eventyr Del 2 and Hugo I/II (PC), and was remade for Hugo Gold, Hugo XL, Hugo Safari, Hugo Classic 1 and Hugo (PlayStation).[17]
  • "Forest": Hugo wanders through aa forest in a search for Scylla's hiding place while avoiding traps set up by the witch, who also sends a storm cloud over the forest once she finds out that he is on his way (the entire forest turns dark and evil). It was featured in Hugo - På Nye Eventyr Del 2 and Hugo I/II (PC), Hugo Gold, Hugo XL, Hugo Classic 1 and Hugo for (PlayStation).[18]
  • "Ice Cavern": Hugo found a secret back entrance to the witch's lair, but he first needs to cross a chasm by jumping by mobile ice pillars while collecting three jars and memorizing their order to open the door after reaching it. He also needs to constantly keep moving as to avoid triggering the traps.[19] It was featured in Hugo 3 (PC), Hugo Gold, Hugo 2 (PlayStation), Hugo Platin and Hugo Die Geburtstagsparty.[20]
  • "Lumberjack": Hugo floats downstream on floating logs, hopping between logs to avoid branches and collect sacks of gold. If Hugo stays on a log too long, he will lose balance. It was featured in Hugo 3, Hugo Gold, Hugo XL and Hugo (PlayStation).[21]
  • "Scuba": Hugo dives in a river, avoiding water creatures and collecting treasure chests. He must keep surfacing to replenish his air, and turning right way to avoid waterfalls. It was featured in Hugo 3, Hugo Gold, Hugo XL and Hugo (PlayStation).[22]
  • "Skateboard": Hugo skates down a wooden half-pipe while avoiding broken sections (followed by boulders, bridge holes and beaver dams), and collecting bags of gold. It was featured in Hugo 3, Hugo Gold, Hugo XL, Hugo Die Geburtstagsparty and Hugo (PlayStation).[23] It was also completely remade for Hugo Troll Race 2.
  • "Ballooning": Hugo steers a hot-air balloon down through a hole to Scylla's hideout while avoiding obstacles. When his balloon punctures, the player must control it through a tunnel without hitting its walls. It was featured in Hugo 4, Hugo Platin and Hugo Classic 2 (PC).[24]
  • "Dolmen Cave": A revised "Labyrinth" scenario where Hugo navigates an underground maze to reach the mountaintop and enter Scylla's lair there from below. The player must find the right path quickly, avoiding traps, to reach the lift before Scylla floods the maze. It was featured in Hugo 4, Hugo Platin, Hugo Die Geburtstagsparty and Hugo Classic 2 (PC).[25]
  • "Nimbus": Riding a Nimbus motorcycle, Hugo navigates an old mountain road leading to yet another of Scylla's lairs, dodging thievish goats, potholes, rocks and other obstacles. The player must collect gasoline while keeping an eye on the map and directing Hugo. It was featured in Hugo 4, Hugo Platin, Hugo Die Geburtstagsparty and Hugo Classic 2.[26] It was also one of the cut levels from Hugo 2 for the PlayStation.
  • "Snowboarding": Hugo snowboards down the mountain, following tracks towards Scylla's lair. Unfortunately, the witch knows Hugo's plans and has caused an avalanche, adding a ticking clock to the game. The track down the hill often splits, leaving some dead ends and passing through fast and slow slopes. Hugo swings on his snowboard, avoiding rolling snowballs and steep chasms while collecting gold. It was introduced in Hugo 4, then was remade twice, first for both Hugo Platin and Hugo Classic 2, and then for Hugo 2 (PlayStation).[27]
  • "Parachute": Hugo is launched from a catapult to parachute onto the witch's lair on a small isle, avoiding birds and storm clouds while collecting bags of gold. It was featured in Hugo 5, Hugo Platin and Hugo Classic 3 for PC.[28] It was also one of the cut levels from Hugo 2 for the PlayStation.
  • "Cliffhanger": Hugo climbs a mountain while avoiding fiery gargoyles, fireball lava eruptions and planted explosives, and collecting bags of gold. It was featured in Hugo 5, Hugo Platin, Hugo Die Geburtstagsparty, Hugo Classic 3, and Hugo 2 (PlayStation).[29]
  • "Wood Jumping": Hugo crosses a gorge by hopping across flat-topped tree trunks and an oddly-placed bridge, avoiding dynamite, beavers and steel traps. On the edge of the track are owls and frogs, which the player must remember. It was featured in Hugo 5, Hugo Platin and Hugo Classic 3.[30]
  • "Sledge": Hugo sleds down a hill, avoiding birds and snowmen while collecting bags of gold. It was featured in Hugo 5, Hugo Platin, Hugo Classic 3, and Hugo 2 (PlayStation).[31]
  • "Mine Track": Scylla hides in an abandoned mine and Hugo barrels down a mine shaft in search of an entry to her lair, avoiding obstacles in the ceiling and corridors and collecting gold. It was featured in Hugo 6, Hugo Die Geburtstagsparty, Hugo Classic 4 and Hugo 2 (PlayStation).[32]
  • "Moor": Scylla's cave is surrounded by a spooky swamp that Hugo must while avoiding mud holes and colonies of bats, before solving a puzzle to open the gate to the witch's hideout. It was featured in Hugo 6, Hugo Classic 4, and Hugo 2 (PlayStation).[33]
  • "Boulders": Hugo (running towards the screen) flees from enormous boulders, avoiding obstacles such as dead ends, tree roots and lava pits. If Hugo runs out of time, a fuse lit by Scylla will reach a powder barrel to blows up the rope bridge, but along the way he also has to find a clue on how to open the gate to her lair after safely crossing the bridge. It was featured in Hugo 6 and Hugo Classic 4.[34] It was also one of the cut levels from Hugo 2 for the PlayStation. The scenario was almost completely remade for the end-level boss fights against Scylla in Hugo Troll Race 2.
  • "Wild River": Hugo rides a barrel downstream a river, leading right into another of Scylla's lairs, while avoiding whirlpools and boulders. There are waterfall sections during which Hugo must shut the lid of his barrel and direct himself left or right, using a map to find his way. It was featured in Hugo 6, Hugo Die Geburtstagsparty and Hugo Classic 4.[35] It was also one of the cut levels from Hugo 2 for the PlayStation.

Endgames

File:Hugo gameplay.png
Comparison of the pixel art graphics of the 1991 Hugo game and its vector graphics-based 2011 remake, in the "Ropes" end minigame

If the players manage to complete the journey and reach their destination, Hugo proceeds to one of the final minigames serving as a bonus stage:

  • "Ropes": Hugo, standing in front of Scylla holding his family captive in a cage, must guess-select the correct one of three ropes in a chance defeat her in a purely luck-based scene. Two of the ropes will always free Hugo's family but vary on the fate of Scylla, who will either transform herself into a bird and escape, which doubles the overall score points, or end up magically tied up and ejected head-first out of window from a spring launcher, tripling the score in the best outcome. If Hugo chooses completely incorrectly, however, it is him who will be bound and launched from the lair the same way, leaving the game's score unchanged.[36][37] It appeared in Hugo - På Nye Eventyr, Hugo I/II(PC), Hugo 3, Hugo 4, Hugo 5, Hugo 6, Hugo Gold, Hugo Platin, Hugo XL, Hugo Die Geburtstagsparty, Hugo Safari, Hugo (PlayStation), and Hugo Classic 1-4, and in revised form in Hugo Retro Mania, also making an appearance in the Hugo online slot game.
  • "Lightning Bolts" (or "Witch"): Hugo must hop through a large chessboard to collect a key and open a door, avoiding lightning bolt spells cast by Scylla from a balcony above. Some versions include time limit in form of a fuse bomb, others have god bags to be optionally collected. It appeared in Hugo 3, Hugo 4, Hugo 5, Hugo 6, Hugo Gold, Hugo Platin, Hugo Die Geburtstagsparty, Hugo Safari, Hugo 2 (PlayStation), and Hugo Classic 1-4.[38]
  • "Key": Hugo must select the correct key to open Scylla's treasure chest. If he guesses incorrectly or takes too long to choose, a trap will activate. It appeared in Hugo 3, Hugo 4, Hugo 5, Hugo 6, Hugo Gold, Hugo Platin, Hugo Die Geburtstagsparty, Hugo Safari and Hugo Classic 1-4.[39]

Some games feature alternative final minigames that do not take place in Scylla's lair:

  • "Apple Harvest": Two of Hugo's children throw apples from a tree while Hugo tries to catch enough in a basket to make juice. It appeared in Hugo Platin.[40]
  • "Magic Hands": A shell game in which the player watches one of Hugo's children, Rut, place a bead under a shell and shuffle several shells and must select the shell with the bead under it. It appeared in Hugo Platin and Hugo XL and was hidden in Hugo for the PlayStation (the player needs to complete the game in arcade mode, collecting all bonus, then complete the Ropes end scene by shooting Scylla out of her lair[41]).
  • "Fireflies": This endgame was only released for TV show. In this game, Hugo wants to read a book about a firefly when his light went out. After that, he goes to the forest to collect some fireflies. The player needed control Hugo to the left side of the firefly and collect it with his net, then give it to beaver in his magic cup. When the time ends, player sees how many fireflies he collected.

Reception

The games received mixed and often negative reviews. According to Francisco Delgada from Spanish magazine pcmanía, while Hugo is "not a bad game", it is "a bit bland and repetitive, especially since the video game version only differs from television [game] in its difficulty".[72] Arkadiusz Matczyński from Polish magazine Świat Gier Komputerowych recommended it as a "fantastic" game for younger Amiga users, but noted the more mature audience might get bored quickly.[70]

PlayStation reviews were often much harsher. Mike Goldsmith from Arcade wrote about the PlayStation releases: "Advertised as being 'designed for children aged 6+', Hugo will come off as simplistic at best, patronising at worst - a real shame given the quality of edutainment titles that could be ported from PC and Mac".[73] German magazine Maniac called them some of the worst PlayStation games.[74] In 2003, PlanetStation, having previously given both Hugo and Hugo 2 the lowest possible score of 1 star,[75][76] included Hugo among the five worst games from the 50 issues of the magazines.[77] Retrospectively, PlayStation Official Magazine listed Hugo, described as "bloody rubbish", atop its list of worst PlayStation characters.[78] In 2012, Game Informer made a Replay-section retro video poking fun at the PlayStation Hugo and Bubsy 3D.[79]

Nevertheless, the series was a massive commercial success. The first PC game has remained Germany's #1 best-selling PC floppy disk game for a long time in 1995, including in March,[80] June,[81] July,[82] October,[83][84] and 1995,[85] as well as the #1 best-selling Amiga 500 game of September 1996,[86] while Hugo 3 landed #2 upon its premiere in 1996.[87] Previously, Hugo has been one of the best-selling computer games in Spain in 1992.[88] In August 1998, Hugo 2 for the Game Boy received a "Gold" sales award from the Verband der Unterhaltungssoftware Deutschland (VUD), indicating sales of at least 100,000 units across Germany, Austria and Switzerland.[89] It was the #2 best-selling GB game in Germany in September 1999.[90] As such, Hugo Gold has been featured as a Classic of the Month at the Computerspielemuseum Berlin.[91]

Legacy

Krea Media remakes

Online slot adaptation

Hugo online slot game based on the game was developed by Play’n GO in 2016 (in Denmark it was released exclusively for RoyalCasino.dk). Its story involves finding treasures in a mine and rescuing Hugolina from Afskylia/Scylla.[92][93] It was followed by Hugo 2 partially based on "Ice Cavern" in 2018.[94] 2019's Hugo's Adventure features elem nts from the airplane and ropes minigames.[95] Hugo Carts, inspired by the mine cart scenario but having Hugo and Hugolina work together against Scylla, was released 2021.[96]

See also

References

  1. ^ "Hugo P Nye Eventyr: Del 1". Playright.dk. Retrieved 19 November 2014.
  2. ^ "Hugo P'å Nye Eventyr Del 2". Lemon Amiga.
  3. ^ "COMputer Det Nye 1991 Nr 12 28 November 25 December" – via Internet Archive.
  4. ^ "Hugo P Nye Eventyr". Playright.dk. Retrieved 19 November 2014.
  5. ^ "Games-Historie". Hugo-troll.de (in German).
  6. ^ "Hugo På Nye Eventyr". Lemon Amiga.
  7. ^ "Hugo: Wild River". Playright.dk. Retrieved 19 November 2014.
  8. ^ "Compilation". Hugo-troll.de (in German).
  9. ^ "Classic Collection". Hugo-troll.de (in German).
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  18. ^ Nico Schimmelpfennig. "Wald". Hugo-troll.de. Retrieved 2012-07-15.
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  38. ^ Nico Schimmelpfennig. "Blitz". Hugo-troll.de. Retrieved 2012-07-15.
  39. ^ Nico Schimmelpfennig. "Schlüsselszene". Hugo-troll.de. Retrieved 2012-07-15.
  40. ^ Nico Schimmelpfennig. "Apfelernte". Hugo-troll.de. Retrieved 2012-07-15.
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  60. ^ "La Estrella de la Tele". PCManía. 14: 86–87. December 1993 – via Internet Archive.
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  72. ^ Francisco Delgada, "Igualito que el tele", Pcmanía 3, p.52.
  73. ^ "Arcade - Issue 03 (1999-02)(Future Publishing)(GB)". February 1999. Retrieved 2013-12-05.
  74. ^ "Amped 2 - im Test (Xbox)". 30 November 2003.
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  78. ^ Top Ten Most Wanted feature, Official UK PlayStation Magazine, Future Publishing issue 108.
  79. ^ "Replay - Bubsy 3D". Youtube.com. 2012-02-05. Archived from the original on 2021-12-21. Retrieved 2013-08-14.
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  82. ^ Power Play 10/1995, page 112.
  83. ^ Power Play 12/1995, page 168.
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  85. ^ PC Games 40 (1/1996), page 132.
  86. ^ "Chart Attack". Amiga Games. 11/96.
  87. ^ "Top Job". PC Joker. 9/96: 30.
  88. ^ "HIT ORDENADORES". SuperJuegos. 9: 133.
  89. ^ "Uhr TCM Hannover – ein glänzender Event auf der CebitHome" (Press release) (in German). Verband der Unterhaltungssoftware Deutschland. August 26, 1998. Archived from the original on July 13, 2000. Retrieved January 18, 2020.
  90. ^ "GameBoy-Charts". Video Games. 11/99: 12. November 1999.
  91. ^ "Computerspielemuseum on Instagram: "We proudly present our newly-built station CLASSIC OF THE MONTH 📺, where our employees present their personal favourite games.🎉🎏🎈 This month, our curator Mascha presents her very first video game Hugo Gold.📀 Back in the 90s, it was played in the so-called Hugo Show and you had to call the show to then play via the phone buttons. ☎️ Yes, it was weird. And awesome. And because it was so awesome we built a phone controller 😭 #computerspielemuseum #videogamemuseum #classicofthemonth #klassikerdesmonats #hugogold #hugogame #hugo #retrogaming #retrogames #games #videogames #classicvideogames #dosgames #classicphone #commodoreamiga #playstation #skærmtroldenhugo #skærmtrold #classicgaming #90stelevision #televisionshow #classictvshow"".
  92. ^ "Play'n GO to launch slot based on Danish animated troll Hugo". Gaming Intelligence. 3 June 2016. Retrieved 2016-08-28.
  93. ^ "Hugo Slot Game inspired by interactive Children's show". Promotionalbonuscode.com. Retrieved 2016-08-28.
  94. ^ "Hugo 2". 5th Planet Games. Retrieved 2018-12-08.
  95. ^ "Hugo's Adventure: Nya äventyr i Play'n GOs fjärde Hugo-spel".
  96. ^ "Hugo Carts".

External links