Bad Boys: Miami Takedown
File:Bad Boys Miami Takedown cover.jpg | |
Developer(s) | Blitz Games |
---|---|
Publisher(s) | Empire Interactive Crave Entertainment |
Director(s) | Chris Swan |
Designer(s) | Adam Breeden Mark Digger Russ Earwaker Leigh Griffiths Paul Jennings Chris Sandell Aron Tomlin |
Programmer(s) | Kieren Bloomfield Neil Campbell Alastair Graham |
Artist(s) | Tom Adams Duncan Nimmo Robert Price |
Composer(s) | Rob Lord |
Platform(s) | Nintendo GameCube, Microsoft Windows, PlayStation 2, Xbox |
Release | |
Genre(s) | Action-adventure, shooter |
Mode(s) | Single-player |
Bad Boys: Miami Takedown, also known as Bad Boys II in Europe, is a video game released in 2004 based on the action-comedy film Bad Boys II. It was released in early 2004 after the film's DVD and VHS release in 2003.
Gameplay
The player takes the role of Miami Police Department detectives Marcus Burnett and Mike Lowrey over alternating levels, meaning that the player plays level 1 with one character, plays level 2 with the other, then plays level 3 with the first, and so on. The game contains five acts, each containing several levels.
Plot
The game starts with a deal taking place between the game's villains. A drug lord known as Tulio Mendoza is infuriated after being ripped off by a Russian businessman named Akimov. The two settle their problems and join forces. Meanwhile, two TNT agents, Ray Jackson and his partner, Lee-Ann Reid, are going to a diner. Jackson sits in the car, while Reid walks inside. While sitting at the counter, the car explodes with Jackson inside and Reid is captured by a gang known as the Baby Demons.
Act 1
Burnett and Lowrey are sent by Captain Howard to rescue the surviving agent and take out the Baby Demons gang. They succeed in rescuing Reid, though not much to Burnett's surprise, who happens to have history with her. Later, the duo are sent to an abandoned house being used as the Baby Demons' hideout, and they soon find the leader: Bossu Williams. Burnett engages the gang leader in a shootout, who later escapes.
Act 2
Tatiyana Savin, Akimov's assistant, attempts to get Bossu involved with Mendoza in exchange for Baby Demon territory. Bossu declines, and begins ranting, until he is killed by Tatiyana after calling her a "commie". Then, the Baby Demons rob a bank, and Lowrey and Burnett are sent to suppress them. Afterwards, Tatiyana takes advantage of the bank robbery and attempts to escape, but crashes her car. She then attempts to escape on foot through the Miami alleyways as Lowrey and Burnett give chase, fighting their way through the remaining Baby Demons gangsters, and eventually find themselves up against the Russian Mafia, who have arrived to cover Tatiyana's escape. The two split up; Burnett going through the Little M's restaurant, and Lowrey going up to the roof. While Burnett is cut off, Lowrey pursues Tatiyana across the Miami rooftops, fighting his way through the Russian Mafia. Tatiyana boards her gunship and uses it against Lowrey. Initially, the helicopter has the upper hand, but Lowrey prevails and manages to destroy the helicopter, killing Tatiyana. The TNT duo regroups and plans their next mission at an art gallery.
Act 3
Mike and Marcus are sent to the Ellipse Modern where they attempt to find out about its connection with the Russians, and it is revealed that it is owned by Kirill Akimov, the guy whose money was torched by Marcus. Burnett goes on alone and manages to take control of the art gallery's security room, spying on Akimov and Jabuti Siro, Mendoza's bodyguard, discussing a deal taking place at the docks. Lowrey uses a silenced weapon to go through another part of the art gallery and find out what the Russians are doing. Eventually, the two become suspicious and think the Russians are guarding something else, which is later revealed to be a drug laboratory. Lowrey destroys the laboratory, and makes an explosive escape, ending up being outgunned by heavily-armed Russians. Burnett comes to his partner's aid, as the duo fights their way out of the art gallery.
Act 4
Mike, Marcus, and Lee-Ann set to the docks to eliminate Akimov. Burnett goes in alone, while Lowrey provides sniper support, with Reid spotting. Burnett makes it inside, and overlooks the deal between Mendoza and Akimov. While doing so, he soon finds out that Jackson, the agent who was presumably killed in the car explosion early in the game, is still alive, and is working with Mendoza. Burnett fights his way out of the warehouse, battling not only the remaining Russian Mafia, but the newly arriving Colombian Cartel. Lowrey hands Burnett his sniper rifle, while he goes onto Akimov's boat. On it, Akimov appears, holding Lee-Ann hostage. Running out of options, Marcus, with correct timing and patience, manages to snipe Akimov. Lee-Ann reveals that she put a tracker on Mendoza's boat, and the three give chase.
Act 5
Mike, Marcus, and Lee-Ann assault Mendoza's mansion, fighting their way through his private army of Colombian Cartel thugs. While Marcus and Mike clear the mansion, Lee-Ann confronts Ray Jackson. After a conversation, Jackson is shot and killed by Mendoza, who later escapes. Marcus arrives, and eventually confronts Mendoza's bodyguard, Siro. Marcus defeats Siro, and he and Mike regroup to finish off the Colombian Cartel. The duo fights their way to Mendoza, who awaits them on a large cannon. With Marcus drawing Mendoza's fire, and Mike shooting him, the two manage to defeat the drug lord. Mendoza pleads desperately, and takes their attention away to pull a hidden weapon, disarming Mike. Marcus kicks him Mendoza's Gold Enforcer, and he finishes off the drug lord, who lands right next to Ciro. The TNT agents, including Lee-Ann, regroup. Mike and Marcus exchange bickering, much to Lee-Ann's annoyance, who scolds them both. Despite being stuck on the island, the three walk away victorious.
Reception
Aggregator | Score | |||
---|---|---|---|---|
GC | PC | PS2 | Xbox | |
Metacritic | 35/100[15] | 43/100[16] | 36/100[17] | 35/100[18] |
Publication | Score | |||
---|---|---|---|---|
GC | PC | PS2 | Xbox | |
Game Informer | 5/10[2] | N/A | 4/10[2] | 4/10[2] |
GameSpot | 3/10[3] | N/A | 3/10[4] | 3/10[4] |
GameZone | N/A | N/A | 3/10[5] | N/A |
IGN | 3.6/10[6] | 3.6/10[7] | 3.6/10[6] | 3.6/10[6] |
Nintendo Power | 5/10[8] | N/A | N/A | N/A |
OPM (UK) | N/A | N/A | 1/10[9] | N/A |
OXM (US) | N/A | N/A | N/A | 1/10[10] |
PC Gamer (UK) | N/A | 36%[11] | N/A | N/A |
TeamXbox | N/A | N/A | N/A | 3.8/10[12] |
X-Play | ![]() ![]() ![]() ![]() ![]() | N/A | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
The Times | N/A | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
Bad Boys: Miami Takedown received "generally unfavorable reviews" on all platforms according to video game review aggregator Metacritic.[15][16][17][18]
The game was declared #10 worst for GameTrailers' "Top Ten Best And Worst Videogames";[19] It placed #3 for "Top Ten Worst Movie Games".[citation needed]
References
- ^ "Bad Boys: Miami Takedown".
- ^ a b c "Bad Boys: Miami Takedown". Game Informer. No. 140. December 2004. p. 168.
- ^ Navarro, Alex (Sep 28, 2004). "Bad Boys: Miami Takedown Review (GC)". GameSpot. Retrieved December 3, 2020.
- ^ a b Navarro, Alex (September 24, 2004). "Bad Boys: Miami Takedown Review (PS2, Xbox)". GameSpot. Retrieved December 3, 2020.
- ^ Knutson, Michael (Oct 2008). "Bad Boys: Miami Takedown - PS2 - Review". GameZone. Archived from the original on October 6, 2008. Retrieved December 3, 2020.
- ^ a b c Goldstein, Hilary (September 27, 2004). "Bad Boys: Miami Takedown (GCN, PS2, Xbox)". IGN. Retrieved March 12, 2016.
- ^ McNamara, Tom (June 30, 2004). "Bad Boys II Review (PC)". IGN. Retrieved March 12, 2016.
- ^ "Bad Boys: Miami Takedown". Nintendo Power. 185: 130. November 2004.
- ^ "Bad Boys II". Official UK PlayStation 2 Magazine. April 2004.
- ^ "Bad Boys: Miami Takedown". Official Xbox Magazine: 74. January 2005.
- ^ "Bad Boys II". PC Gamer UK. May 2004.
- ^ Fisher, Matthew (October 4, 2004). "Bad Boys: Miami Takedown Review (Xbox)". TeamXbox. Archived from the original on January 11, 2012. Retrieved December 3, 2020.
- ^ a b c Speer, Justin (November 3, 2004). "Bad Boys: Miami Takedown Review (GC, PS2, Xbox)". X-Play. Archived from the original on November 24, 2004. Retrieved December 3, 2020.
- ^ a b c Wapshott, Tim (August 27, 2004). "Bad Boys II (PC, PS2, Xbox)". The Times. Archived from the original on January 9, 2006. Retrieved March 12, 2016.(subscription required)
- ^ a b "Bad Boys: Miami Takedown for GameCube Reviews". Metacritic. Retrieved March 12, 2016.
- ^ a b "Bad Boys: Miami Takedown for PC Reviews [mislabeled as "PlayStation 2"]". Metacritic. Archived from the original on September 13, 2008. Retrieved March 12, 2016.
- ^ a b "Bad Boys II: Miami Takedown (ps2: 2004): Reviews". Metacritic. Archived from the original on September 13, 2008. Retrieved March 12, 2016.
- ^ a b "Bad Boys: Miami Takedown for Xbox Reviews". Metacritic. Retrieved March 12, 2016.
- ^ Raidertoad (January 22, 2011). "[GT Countdown] Top 10 Best and Worst Games of All Time". YouTube. Archived from the original on 2021-12-21. Retrieved March 12, 2016.
External links
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- 2004 video games
- Action-adventure games
- Bad Boys (franchise)
- Crave Entertainment games
- Detective video games
- Fictional portrayals of the Miami-Dade Police Department
- GameCube games
- Organized crime video games
- PlayStation 2 games
- Third-person shooters
- Video games about police officers
- Video games based on films
- Video games developed in the United Kingdom
- Video games featuring black protagonists
- Video games set in Miami
- Windows games
- Xbox games
- Sony Pictures video games
- Empire Interactive games
- Blitz Games Studios games
- Single-player video games